2023 Case file
AI-native game development thesis
Published essay
My March 2023 essay explored how generative AI could fit into game development, from dialogue and assets to animation and tools inside the editor.

Project briefTHE THESIS
Where AI could fit into game development.
The essay covered language models for dialogue, generated characters and environments, NeRF-based scene capture, animation, adaptive music, and assistants inside game editors.
It explored tools that might exist; none of it described a shipped platform. Since then, the question I keep coming back to is how a developer could revise a generated asset and carry it into the rest of a game without losing control of the result. My later browser experiments have given me more ways to test those ideas.