The Brutal Spy

2012 · Released mobile game

A top-down action and stealth game for iPhone and iPad that I worked on early in my game-development career.

My role
Game programmer
Period
2012
Status
Released mobile game
The Brutal Spy top-down stealth gameplay from the official launch trailer
The Brutal Spy · A combat encounter viewed from above, with touchscreen controls.
Project briefSHIPPED GAME

A top-down stealth shooter built for early mobile hardware.

Released for iPhone and iPad in January 2012, The Brutal Spy was a top-down action-adventure and stealth shooter. Players controlled Razor, a field operative, through close-quarters combat and encounters with armed enemies using touchscreen controls.

I worked on The Brutal Spy as a game programmer. It was one of my early experiences of developing a game for release on mobile hardware. The small screen and touchscreen controls made responsiveness especially important, while the action had to remain readable during combat.

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