Product & technology leader / builder

Make the uncertain operable.

I’m Pranshul Chandhok. I build product systems where applied AI, realtime 3D, and professional workflows meet. For 14+ years I’ve worked across games, XR, design software, and AI, leading teams while staying close to the systems themselves.

  1. AI products
  2. Immersive systems
  3. Real-time 3D

A closer look at the work.

Five projects spanning design systems, applied AI and immersive training. Each page explains the product and my contribution.

View all projects
Kitchen concept beside cabinet components, a layout drawing and material samples, illustrating design-to-production dependencies

Blocks

At Interior Company, part of Square Yards · 2024

A browser-based interior-design system connecting spatial planning, product choices, pricing, quality checks, and production handoffs.

My roleProduct and technology leadership

Read about the project

Designesto

Built as part of my current product leadership work · 2026

AI design studio for spaces. A focused workspace for exploring room directions, revising existing spaces, moving from sketches to renders, and communicating ideas through images and 360° experiences.

My roleProduct and technology leadership

Read about the project
Craft public homepage presenting its AEC creative workflow and a waterfront development shown as massing and a finished render

PropVR AI → Craft

Initial MVP delivered to PropVR’s team · 2026

I built the initial 22-tool AI MVP across five workflow studios. PropVR’s team used that product and technical foundation to develop Craft, a public creative platform for AEC workflows.

My roleProduct architecture, interaction model, technical foundation and initial implementation

Read about the project

SpaceCraft Pro

Commercial design-technology platform · 2021

At HomeLane, I worked as principal software architect on SpaceCraft Pro, connecting its real-time room editor to pricing, CAD, and manufacturing workflows.

My rolePrincipal software architect

Read about the project

Enterprise XR

Enterprise client work · 2016

At GreyKernel, I led technology across immersive client projects, including JPMorgan Chase’s Mumbai lab for onboarding and training, Anglian Water training software, and VR empathy exercises in Singapore.

My roleCo-founder and CTO

Read about the project

Generation is the demo. The workflow is the product.

A generated image can start a conversation. The product needs to keep track of the room, the constraints and the choices someone has already approved.

In Designesto, that means revising a space without losing its intent. In Blocks, a design choice has to stay connected to dimensions, price and production. The initial PropVR AI MVP organised specialist tools around the task and the next decision.

Read the product argument

Writing

All notes
Field Note2 min read

Making tools easier to steer

In design software and AI tools, I keep coming back to a practical question. Can someone change the result without having to start over?