2600th

2014 Case file

Merkur Magie

Commercial game-platform work

My cross-platform Unity work at Merkur Gaming India, focused on game behaviour, performance, and releases across devices.

My role
Senior game developer
Period
2014
Bands
Games
City Clash gameplay running in the official Merkur Magie app
Merkur Magie
Project briefPLATFORM ENGINEERING

Performance, portability, and repeatable releases.

Merkur Magie was a cross-platform mobile product rather than a single self-contained game. Its rotating catalog, original game behaviors, and long-lived app context made consistency across devices, releases, and content updates part of the engineering problem.

My work at Merkur focused on senior game development and cross-platform Unity systems. Supporting a catalogue of games meant paying attention to behaviour across devices and releases. A change needed to work with the rest of the product, including content that was already in use.