2014 Case file
Merkur Magie
Commercial game-platform work
My cross-platform Unity work at Merkur Gaming India, focused on game behaviour, performance, and releases across devices.

Project briefPLATFORM ENGINEERING
Keeping a catalogue of games consistent across devices and releases.
Merkur Magie was a cross-platform mobile product rather than a single self-contained game. With a rotating catalogue, original game behaviours, and a long-lived app, consistency across devices, releases, and content updates was part of the engineering problem.
I worked on it as a senior game developer, focusing on cross-platform Unity systems. Any change had to work with the rest of the product, including content that was already in use.
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