Merkur Magie

2014 · Commercial game-platform work

My cross-platform Unity work at Merkur Gaming India, focused on game behaviour, performance, and releases across devices.

My role
Senior game developer
Period
2014
Status
Commercial game-platform work
City Clash gameplay running in the official Merkur Magie app
Merkur Magie
Project briefPLATFORM ENGINEERING

Performance, portability, and repeatable releases.

Merkur Magie was a cross-platform mobile product rather than a single self-contained game. Its rotating catalog, original game behaviors, and long-lived app context made consistency across devices, releases, and content updates part of the engineering problem.

My work at Merkur focused on senior game development and cross-platform Unity systems. Supporting a catalogue of games meant paying attention to behaviour across devices and releases. A change needed to work with the rest of the product, including content that was already in use.

Go deeper

Sources and links