2600th

2014 Case file

Merkur Magie

Commercial game-platform work

My cross-platform Unity work at Merkur Gaming India, focused on game behaviour, performance, and releases across devices.

My role
Senior game developer
Period
2014
Bands
Games
City Clash gameplay running in the official Merkur Magie app
Merkur Magie
Project briefPLATFORM ENGINEERING

Keeping a catalogue of games consistent across devices and releases.

Merkur Magie was a cross-platform mobile product rather than a single self-contained game. With a rotating catalogue, original game behaviours, and a long-lived app, consistency across devices, releases, and content updates was part of the engineering problem.

I worked on it as a senior game developer, focusing on cross-platform Unity systems. Any change had to work with the rest of the product, including content that was already in use.