XR and spatial computing
Virtual lessons, interactive environments, and 360-degree productions.
6 relevant projects
My work in xr and spatial computing, including the product and technical decisions behind each project.
Choose a project below, or browse all my work.
XR and spatial computing, 6 projects
XR and spatial computing
06Virtual lessons, interactive environments, and 360-degree productions.
- 01
GreyKernel — founder and CTOI co-founded GreyKernel and led technology for six years, building immersive products and games alongside client work for companies including JPMorgan Chase and Anglian Water.Company building · XR · Simulation - 02
Enterprise XR · Production, training, and simulationAt GreyKernel, I led technology across immersive client projects, including JPMorgan Chase’s Mumbai lab for onboarding and training, Anglian Water training software, and VR empathy exercises in Singapore.Enterprise XR · Training simulation · Immersive production - 03
IRA VRAt GreyKernel, we built IRA VR for immersive classroom learning. I led product and technology across the learner applications and the tools teachers used to run sessions.Virtual reality · Learning systems · Multi-user platforms - 04
Machine HunterA VR archery game we built at GreyKernel in 2017, using tracked hand movements to draw a bow and shoot targets in an arena.Virtual reality · Games · Mixed-reality capture - 05
MysticMojo + NazaraI helped establish MysticMojo, GreyKernel’s game studio, and led technology across its mobile and AR games, including Chhota Bheem Jungle Rescue, released through Nazara.Mobile games · Augmented reality · Studio building - 06
Defense technology and simulationAt GreyKernel, I led the product and technical work on defense-training systems that combined simulation software with physical controls and instructor tools.Defense technology · Training simulation · Real-time 3D